AI Insights · Timothy · October 2021
Top 5 2D Anime Games in Austria Q3 2021 Performance
Explore the performance of the top 5 2D Anime Games in Austria during Q3 2021, with insights on downloads, revenue, and active users.
The third quarter of 2021 saw some interesting trends among the top 5 2D Anime Games in Austria on a unified platform. Here's a detailed look at the performance of these popular games, based on data from Sensor Tower.
Hero Wars: Alliance RPG
Publisher: Nexters Global LTD
Weekly revenue for Hero Wars: Alliance RPG fluctuated throughout the quarter, peaking at approximately $52K in mid-July. Downloads saw a significant increase in August, reaching over 3K during the week of August 16. The number of active users also experienced ups and downs, with a notable peak of around 9.9K in mid-August.
DRAGON BALL Z DOKKAN BATTLE
Publisher: Bandai Namco Entertainment Inc.
DRAGON BALL Z DOKKAN BATTLE had its highest weekly revenue in early July, reaching approximately $68K. Downloads remained relatively low throughout the quarter, with a peak of just 362 in the first week of July. Active users showed steady engagement, hovering around 3K to 3.4K for most of the quarter.
AFK Arena
Publisher: Lilith Games
AFK Arena maintained a relatively stable weekly revenue, peaking at around $23.6K in late July. Downloads were modest, with a gradual decline, ending at 125 in the last week of September. Active users saw a slight decrease over the quarter, dropping from 8.5K to around 6.3K.
Mobile Legends: Adventure
Publisher: Shanghai Moonton Technology Co., Ltd.
Mobile Legends: Adventure experienced a significant rise in weekly revenue, peaking at $12.8K at the end of August. Downloads fluctuated, with a high of 460 in late July. Active users remained fairly consistent, averaging around 2K to 2.4K throughout the quarter.
ONE PIECE TREASURE CRUISE
Publisher: Bandai Namco Entertainment Inc.
ONE PIECE TREASURE CRUISE saw its highest revenue in the last week of September, reaching approximately $11.8K. Downloads were stable, with a slight peak of 186 in late August. Active users remained steady, averaging around 1.2K to 1.3K throughout the quarter.
These insights highlight the dynamic nature of the 2D Anime Games market in Austria. For more detailed insights and data, visit Sensor Tower.